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I like the look of the planet and monsters.

But I could not figure out how to combine the colours.

I did manage to feed 4 'seals' (I thought that was what they looked like) using the base colours.

After a short time the 'seals' had moved lower and lower until they were in the planet surface and eventually disappeared.

thank you for playing this gamejam game. 

yeah the monsters and vehicle were all sculpted from scratch for the jam and some simple shader manipulation. I am just proud how well it runs on the quest 2 since i avoided actual transparent materials.

microwave adds red for example then adding the seasoning for adding blue.

yeah colliders for ground def needs work thanks for the note.